

Statistics are based on data shared on LaQoos, and may differ from the actual game.
Cumulative is the share holding that ascension or higher.
Bars show the absolute ratio against 100%; the tick marks last season.
Ultimate
[Single Target]
Toughness Reduction: 30
Makes one designated enemy become the "Bait," dealing it Lightning DMG equal to 200% of Ashveil's ATK. Then, immediately launches 1 instance of enhanced Talent's Follow-Up ATK against the "Bait." And Ashveil gains 3 Charge.
This enhanced Talent's Follow-Up ATK does not consume Charge. Whenever "Gluttony" reaches 4 stack(s) or more, consumes 4 stack(s) of "Gluttony" to additionally deal 1 instance of Lightning DMG equal to 100% of Ashveil's ATK. And when this instance of Follow-Up ATK deals a killing blow to the target, it will continue to deal DMG to a new "Bait." This triggers until "Gluttony" becomes lower than 4 stack(s). If all enemy targets currently on the field have been dealt killing blows, the enhanced Talent's Follow-Up ATK will immediately end.
Trace Level | Lv. 1 | Lv. 2 | Lv. 3 | Lv. 4 | Lv. 5 | Lv. 6 | Lv. 7 | Lv. 8 | Lv. 9 | Lv. 10 |
Ultimate Lightning DMG | 200% | 220% | 240% | 260% | 280% | 300% | 325% | 350% | 375% | 400% |
Follow Up Lightning DMG | 100% | 110% | 120% | 130% | 140% | 150% | 162.5% | 175% | 187.5% | 200% |
Trace Level Materials | - |
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