Statistics are based on data shared on LaQoos, and may differ from the actual game.
When the wearer's turn starts, regenerates 10 Energy. If the enemy target has a Weakness implanted by the wearer, increases the wearer's DMG dealt to it by 60%/70%/80%/90%/100%.
When an enemy target gets attacked by the wearer, the wearer decreases the target's DEF by 12%/15%/18%/21%/24%, lasting for 2 turn(s). The same types of effects cannot stack.